- In multiplayer, The bug where the items can be mass produced using the NPC has been fixed.
- A bug where placeable items can be placed even when it is stuck underground has been alliviated.
- An emergence soluition for the placeable items being stuck underground has been added. Now, the items will drop as an item to a nearby ground or on the location of the player.
NOTE: the following error message may be displayed when you entered the world.
"A building placement error has occurred. The item has been dropped on the ground near the placement coordinates or at the host's coordinates."
When you use skills like Frost Mine to forcibly move placeables, the same error message may be displayed.
◆ Bugfixes
- Fixed an issue where the player was not capable of generating power when running in the "Generator".
- Fixed an issue where the player continuously warps in the jungle biom.
- Fixed an issue where the connected game pad won't vibrate when using a mouse and keyboard setup.
- Fixed an issue where the backup data won't delete itself after restoring from the save data.
◆ Improvements
- In multiplayer, the experience point distribution's effective distance is now changed to within the same dungeon, or when onland.
- When in charm status caused by "Arch Heal"(the status where the captured creature is releasing heart marks.), you are now capable of healing that enemy.
- A part of the UI is now fixed so that you can scroll, bounce, and drag in a larger area.
- The slot placed on the side of the market's delivery screen has been increased from 7 to 8.
- The chest screen and the market's delivery screen has been fixed so that you cannot press the repair button.
- The keyboard and the game controller now has its own "Dash (Toggle)" setting.
- The overall performance has been partially updated.
◆ Newly Added
- ”Plaster Wall”, "Scale Roof", "Scale Corner Roof", "Flat Scale Roof", "Scale Gable Wall A", "Scale Gable Wall B", "Scale Gable Wall C" has been added. Roof related stuff is a new one! Go ahead and utilize it for your house making!
-일부 번역을 개선하고 일부 기계 번역을 공식 번역으로 변경했습니다. (아직 WIP이지만 거의 완료되었습니다!)
(번역팀 : @Bucky, @soh, @katatakatata)
스팀) 원문
09/17 Update Patch v20200916.2303
◆ Critical bugfixes and improvements
- A bug where the "slate of growth" can be mass produced using the NPC in a certain situation has been fixed.
- The quest NPC has been changed so that it will function properly in multiplayer mode.
◆ Bugfixes
- Fixed an issue where the percentage reduction of DEF, such as "Backwater Formation", was not working properly.
- Fixed an issue where the required world level was incorrectly displayed in the list of items that could be created in the item details screen.
- Fixed an issue where the shield sound effect would continue to play while the shield was being held.
- Fixed a bug where negative enchantment effects were not being applied. (Please note that negative effects that were not applied before may be applied now!)
◆ Improvements
- In multiplayer, we changed it so that the experience gained when defeating an enemy would be split equally among other players nearby.
- Reduced the weight of the conveyor belt.
- Fixed the heat, cold, and poison resistant levels of equipment to now be displayed in the UI.
- Tree and rock icons on the full map are no longer visible.
- Changed text regarding possession loss on death.
- Inventory screen scrolling has been fixed to avoid bouncing. Changed the draggable area.
- Added option to toggle dash.
- Texture quality settings added to the settings screen.
- Default settings for texture quality was changed.
-무의식적으로 동작 이모 트가 재생되었습니다. 이 이모티콘이 이제 경례 이모티콘으로 변경되었습니다.
- '멈출 수 없음'에 대한 설명이 정확하지 않습니다. 이 능력은 일반 공격 대신 근접 공격 중에 사용됩니다. 이것은 이제 수정되었습니다.
-가끔 설정 화면이 왜곡되는 현상이 수정되었습니다.
◆ 기능 개선
-농장에서 생성 된 작물에 인챈트가 추가되었습니다.
-> 농장 작물이 강화되었습니다. 이제 요리에도 인챈트가 붙는 것일가요?
-추락에서 플레이어의 회복이 개선되었습니다.
- "벽"유형 구조는 이제 사람을 아래쪽으로 돌릴 때 아래쪽 위치에 배치 추정을 갖습니다.
-배치 된 아이템을 수집하는 데 필요한 시간이 절반으로 단축되었습니다. 1 초에서 0.75 초까지.
- "그레이트 이스케이프"사용시 이동 버프가 걷거나 수영 할 때 적용됩니다.
◆ 새로 추가
- "Dropper"가 추가되었습니다. "Chest"와 같은 항목으로 설정하면 주기적으로 항목을 드롭하는 모듈입니다.
-> 이제 추출기로 체스트에서 물건을 꺼낼 수 있습니다.
-> 이전에 업데이트 되었던 추출기의 반대개념인 수집기
- "우드 그레인 패턴 벽", "우드 그레인 패턴 바닥", "우드 그레인 패턴 슬로프"가 새로 추가되었습니다 !! 틈새를 통해 방으로 들어오는 찬 바람에 대해 걱정할 필요가 없습니다 !!
-> 이전의 판자집과 달리 촘촘히 구성된 벽입니다.
-> 이제 밤마다 T 00 씨를 쳐다보던 몬스터들의 지긋지긋한 얼굴을 안봐도 되는ㄱㄴ요..
◆ 현지화
-일부 번역을 개선하고 일부 기계 번역을 공식 번역으로 변경했습니다. (아직 WIP이지만 거의 완료되었습니다!)
스팀) 원문
09/16 Update Patch v20200915.2236
v20200915.2236 had a problem with multiplayer. The latest version, v20200916.0300, has been fixed. Please note.
◆ Critical bugfixes and improvements
- Some placeables, such as chests, have been updated to float in the water. This will allow chests and other items that have fallen into the sea to float.
- Fixed a bug where the items sucked by "Absorbers" attached to the "Chests" would disappear.
- The bug which your life points becomes 100 even when your maximum life is greatly above 100 has been fixed.
◆ Bugfixes
- Fixed an issue where the same emote could be triggered in succession.
- Fixed a bug that caused the player to use emotes to dive underwater.
- We have changed Emote 1 to "Sit". Changed the order of some emotes to reflect this change.
- Fixed a bug where sowing seeds was causing damage to the placeables.
- The number of seeds generated in the description of the seed extractor has been corrected from "1 to 3" to "0 to 4".
- Fixed an issue where unnecessary effects were being displayed on map placement items.
- Fixed an issue where a legendary display would always appear above the item detail icon.
- Fixed an issue where two-handed weapons would remain equipped after resetting the two-handed skill.
- The movement emote was unintentionally being played. This emote is now changed to a salute emote.
- The description of "Unstoppable" had an inaccurate description. The ability is used during a melee attack instead of a regular attack. This has now been fixed.
- Fixed an issue where the settings screen would sometimes be distorted.
◆ Function Improvement
- Enchantement has been added to the crops created within the farm.
- The player's recovery from a fall has been improved.
- "Wall" type structures will now have a placement estimation on a downward position when turning the person of view downward.
- The time required to collect a placed item has been reduced to half. From 1 second to 0.75 second.
- The movement buff when using "Great Escape" has now been effected when walking and swimming.
◆ Newly Added
- "Dropper" has been added. It is a module that periodically drops items when set to an item such as a "Chest".
- "Wood Grain Patterned Wall", "Wood Grain Patterned Floor", and "Wood Grain Patterned Slope" has been newly added!! No need to worry about the cold wind entering your room through the cracks!!
◆ Localization
- Improved some translations and changed some machine translations to official translations. (Still a WIP but nearly finished!)
THIS IS MACHINE TRANSLATED. (Sorry for your inconvenience.)
◆ Critical bugfixes and improvements
- Fixed a bug that allowed enchantments to be duplicated in the Automatic Assembly Machine and Automatic Furnace. As a result, it has been changed to production of one enchantment at a time.
- Fixed a bug that allowed you to obtain multiple Growth Slabs in dungeons.
- Terrain data has been optimized. This may have an effect on users with heavy grassland maps.
- Added an item to the graphics in the setting screen to improve performance.
◆ Bugfixes
- Limited the maximum temporary increase in stamina for food-related items to 200.
- Fixed an issue where the player would fall through the ceiling when exiting a vehicle.
- Fixed an issue where falling back into water in the opening stage would trigger the fall recovery process.
- Fixed an issue where enemies would continue to burn with their own flames.
- Fixed an issue where the "Blasting barrel" could not be set up on the client side.
- Fixed an issue that can't spawn "Rotating saw" and Captured enemies in multiplayer due to too many enemies.
- Fixed a problem where a huge enemy was being generated without the intention of development.
◆ Function Improvement
- The camera distance when emoting has been fine-tuned.
- The building rotation and camera reset key can now be set.
- The maximum value of gold held by the player is now limited to 13 digits.
- Fixed a bug that prevented campfire UI and items from being split when dropped outside of their frames.
- Fixed an issue where skills in empty hotkey slots were being saved.
- Fixed an issue that prevented resetting or saving key settings.
- Removed the word "Change Target" that was displayed when the detector was not detecting anything.
- Fixed a bug where a skill could be activated without cost consumption when a player activated it while falling.
<Sound effects>
- Added a sound effect to the sound of the bow being pulled.
- Add a sound effect to the sound of the arrows being fired.
- Add a sound effect to Kaitokiri
- Added sound effects to the first and second bare-handed punches.
- Added sound effects for aerial and dash kicks.
- Added a sound effect at the start of the shield guard.
- Add a sound effect when the shield normal guard succeeds.
- Add a sound effect to the shield bash
◆ Newly Added
- We've added a new item, the Tin Wall! This is first metal wall!